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Advanced [show]


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Layabout for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Flaws: Hedonist, Greedy. Bonds: Attractive, Rich, Job. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Shane Ridley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 4 (-3)13 (+1)
Skills Insight -1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Morton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Roofer business at a young age. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Roofer.

Motivation: He seems to be bored by most things; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Mundane, Impulsive. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Morton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair and beard is wavy and long. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Philantrophist, Impeccable, Optimist. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Alex Van Es, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is renowned for his bright brown suits and hats. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Expand his business; and to unite with his brother

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Tindall, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Onyx (30 gp). Hematite (9 gp). Black pearl (300 gp).


Social Check DCs


Odo Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His hair is long and golden with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are likewise violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Odo Cotton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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