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NPC Generator

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Advanced [show]


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Drogo was born on a far western desert where he grew up under the tutelage of his mother, an expert Herbalist. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Graeme, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. Jasper (70 gp). Violet garnet (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has moderate length chestnut hair. His blue eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: John was raised in a hard working conservative environment. His childhood dream was to be a Barkeep, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Hedonist. Bonds: Attractive, Job, Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

John Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Secretive, Depressed. Bonds: Military, Religious. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Enfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is heavily combed to the right. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He plays an instrument quite well.

History: Born in the east his family was never financially stable. In his 14th year, his parents were killed by a orcs raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Ralf Wade, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Haley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Lance Haley, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)4 (-3)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Silver pearl (60 gp). Aquamarine (1100 gp). Freshwater pearl (10 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs

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