Adelard Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is golden and curly. He has green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist, Gifted, Optimist. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. 1 Minor magic item.
Raymond Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and he perpetually has his kukri ready. He keeps his red hair in a flapper bob. He has gray eyes and a brown hat with a violet feather.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Locksmith in town.
History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Bonds: Guardian, Job, Family. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
William Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Beggar and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 200 gp. Moonstone (50 gp). Chrysoberyl (110 gp).
Kody Yardley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, green shirt, and grey tie. His white hair, when down, is lengthy. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Kody studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Attractive, Criminal record. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Norman Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with green stripes complete with hood. His brown hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Racist, Antagonistic, Depressed. Bonds: Rich. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Silver comb with moonstones (100 gp). Solid gold idol (400 gp).
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