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NPC Generator

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Advanced [show]


Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a yellow coat over a tan low-cut shirt, and a top hat upon his head. His long chestnut hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Raymond Clive, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 5 years old his parents immigrated from the south. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: Enemies, Immigrant, In love. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Lance Skelton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Presley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears green trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has a long chestnut beard with little hanging trinkets. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Nicholas was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Detective. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He feels threatened by others.

Ideals: Justice. Flaws: Disease, Fearful, Depressed. Bonds: Job. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Nicholas Presley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Chester, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long auburn beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. William was born on a far western island where he grew up under the tutelage of his father, an expert Miner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Addict. Bonds: Job, Adventurer, Military, Immigrant. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

William Chester, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 9000 cp.


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are amber and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Merchant, Charles learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Merchant.

Motivation: He's in love; and sabotage a competitor

Ideals: Philantrophist. Bonds: Family, Job, Poor, Has a crush. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Tewksbury, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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