Peter Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a very tight haircut. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp.
Henry Thackeray, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the south. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend
Ideals: Pacifist, Gifted, Artistic. Flaws: Ugly, Disease, Hedonist. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Manfred Gyula, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has red hair. His eyes are brown and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Manfred hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 7 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. Chrysoprase (20 gp). Golden pearl (60 gp). Red spinel (60 gp). Alexandrite (600 gp).
Aldous Langston, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and is wearing colorful clothing, dressed as a Banker. His tied-back hair is auburn. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Job, Religious. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield. 1 Breastplate.
Norman Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Dyer and was forced into it by his family.
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Family, Religious. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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