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Advanced [show]


John Brixton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His brown hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Military. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

John Brixton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Patrick Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Shoemaker again; and expand his business

Ideals: Entrepeneur. Bonds: Slave, Job, Military, Rich. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Pickering, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Bertram Harper, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Attractive, Has a crush, Military. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Bertram Harper, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his morningstar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Dalton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)9 (-1) 15 (+2)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. His hair is blonde and curly. This brown eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Lance was born with his mother's beautiful face. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is a bit of a kleptomaniac; and someone believes him a fraud

Ideals: Fighting, Philantrophist, Gifted. Bonds: Enemies, Attractive, Criminal record. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Garfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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