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NPC Generator

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Advanced [show]


Don Leighton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy pastel suit. He wears his red hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Don was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Addict. Bonds: Attractive, Adventurer, In love. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Don Leighton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has wavy auburn hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: Bertram hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Bertram Eastoft, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Rock crystal (60 gp). Banded agate (7 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Bing, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Insane, Racist. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Trey Bing, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)4 (-3) 16 (+3)16 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2500 sp. Rock crystal (40 gp). Bloodstone (40 gp). Alexandrite (300 gp).


Social Check DCs


William Fidget, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes. With a patchy brown beard and wild brown hair. His eyes are amber.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Religious, Military. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

William Fidget, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown coat over a red low-cut shirt, and a deerstalker hat upon his head. With bright auburn hair and a scraggly beard. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Blyth, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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