Kody Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His blonde hair is thinning but still full. His green eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: An old rival family wants him found; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Rich, Family. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Richard Halsey, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a long golden beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Human compassion; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: Fearful, Racist. Bonds: Religious, Rich. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 13000 cp.
Trey Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He struck the Map Maker job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a ruler again
Ideals: Opinionated, Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Simon Middleton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Gardener. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He has drifted from career to career and currently works as a Gardener.
Motivation: A rival would like him out of the picture; and further expansion of business
Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 12000 cp. Smoky quartz (80 gp). Rock crystal (80 gp). Rock crystal (80 gp). 1 Minor magic item.
Henry Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are brown.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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