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NPC Generator

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Advanced [show]


Ernest Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Ernest Rylan, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 16 (+3)14 (+2)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Job. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Adelard Pickering, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Reid, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Lancaster, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Bowyer, but he got bored and became a Sculptor. He has worked as a Sculptor like his father before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Flaws: Mundane. Bonds: Attractive, Family, Criminal record, Job. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Kyle Lancaster, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Astley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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