Everard Yardley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His Stetson hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Armorer, Everard learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Flaws: Ugly, Insane, Shy. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Lance Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly hand crossbows and kukris. His silver hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small mountains village. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2500 sp.
Peter Stanley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries sais. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 18000 cp.
Frederick Blankley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His auburn hair is heavily combed to the right. He wears a mask on his face.
Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Job, Religious. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Geoffrey Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He is an epitome of beauty. His silver hair is still thick. His eyes are likewise green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: To reunite with his absent father; and a deep hatred of giants
Ideals: Disciplined. Bonds: Attractive, Family, Religious, Enemies. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2200 sp. Carnelian (40 gp). Zircon (40 gp). Violet garnet (800 gp).
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