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NPC Generator

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Advanced [show]


Theodoric Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His silver hair is smooth and relatively long. His skin is flawless and his violet eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Born to a Beggar, his father struggled to pay the bills. His divine abilities were realized during a raid on his village. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Theodoric Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut jaggedly and amateurishly. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Rich, Has a crush. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Geoffrey Landon, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has worked as a Sage like his mother before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane, Depressed. Bonds: Job, Religious. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Dean Bentham, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Barton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. With bright red hair and a scraggly beard. His eyes are blue.

Personality: He will rave to anyone who will listen. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Insane, Secretive. Bonds: Rich. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Everard Barton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Citrine (60 gp). Chalcedony (60 gp). Jasper (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Mayor again; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Slave, Family, Adventurer, Job. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Roger Shipley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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