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NPC Generator

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Advanced [show]


Anthony Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear black pants and tee shirts. His head has been shaved. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Anthony Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (20 gp). Deep blue spinel (500 gp). 3 Alchemist’s fire. 5 Acid flasks.


Social Check DCs


Roland Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He inherited the family business which he has now maintained for 10 years.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Roland Blakely, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has a long golden beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Roland Breeden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)4 (-3) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a tan suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He has a crush on the local Crown-heir; and to settle down with his crush

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Trym Axton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear grey tank tops with white pants. His long brown hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful, Antagonistic. Bonds: Poor, Attractive. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Anselm Eastaughffe, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs

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