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Advanced [show]


Trey Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts, and he perpetually has his dagger ready. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: A powerful necromancer made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Secretive, Hedonist. Bonds: Mentor, Religious. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Trey Blyth, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants, and he perpetually has his hammer ready. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Gresham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean grey cloak covering his clean studded leather. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and doesn't want to be a stylist and was forced into it by his family

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Job, Family. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Bentham, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 80 pp. 3 Antitoxin.


Social Check DCs


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Insane, Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Roland Jacobs, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: The child of northern immigrants he idolized his mother. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist. Bonds: Adventurer, Immigrant, Slave. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

John Barney, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Tourmaline (80 gp). Peridot (60 gp).


Social Check DCs

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