Randal Hayden, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man wears an entirely white suit with yellow socks and a vest with buckled shoes. His tied-back hair is golden. His amber eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His father raised him in a mountain cabin. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic, Impeccable, Logical. Bonds: Nature, Adventurer. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Trym Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. He is baby faced.
Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.
History: Trym was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and wants to work out more often
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Frederick Easton, Male Human [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his monstrous two handed axe. His hair is golden and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Addict, Racist. Bonds: Military. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Adam Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Nature, Slave. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp.
Trey Blythe, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple grey line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.
Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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