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Advanced [show]


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a grey and white robe with the hood down. His white hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Robert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robert. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Robert Graeme, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Richie, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a grey top hat and grey clothes. He has no hair. His blue eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Ugly, Shy, Depressed. Bonds: Military, Mentor. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Simon Richie, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Ryley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast forest. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Family, Nature. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Lewis Ryley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. Rhodochrosite (9 gp). Chrysoprase (20 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Norman Browning, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Mason job and began his own company from there.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Rich, Debt. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Norman Browning, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Kyle Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. He has golden hair. His brown eyes peer out from beneath his small yellow hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Kyle Beckwith, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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