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NPC Generator

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Advanced [show]


Hugh Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Shepherd, Hugh learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Hugh Bentley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Artistic, Gifted, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Lewis Lindsay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his whip. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Insomniac. Bonds: Attractive, Rich, Mentor. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Kensley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Camden, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver hair is braided into rings. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his father. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Immigrant, Enemies. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Richard Camden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. Deep green spinel (70 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Hayes, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Crown-heir again; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Hayes, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 13 (+1)4 (-3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (700 gp). Aquamarine (700 gp). Red garnet (120 gp). 1 Magnifying glass. 1 Hourglass. 1 Hourglass.


Social Check DCs

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