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NPC Generator

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Advanced [show]


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His blonde hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Drogo was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Drogo Dryden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 17 (+3)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time, and a wedding ring on his left hand. His red hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly, Insane, Hedonist. Bonds: Adventurer. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Odo Compton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Citrine (40 gp). Aquamarine (400 gp). Smoky quartz (40 gp).


Social Check DCs


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: When he was but 3 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Tyndall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Gomory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Gomory Eastaughffe, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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