Rolf Kendal, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He wears his auburn hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Detective. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Professionalism. Flaws: Addict. Bonds: Job, Nature, Rich, Adventurer. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Zircon (40 gp). Smoky quartz (40 gp). 1 Minor magic item.
Trym Byron, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. His brown eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Adventurer, Nature. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp. Pink pearl (70 gp). Golden pearl (70 gp). Freshwater pearl (6 gp).
Richard Tinley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his morningstar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Attractive. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Artisan’s tools.
Frederick Home, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man prefers to wear flannel. His hair is chestnut, silky, and of moderate length. His fierce hazel eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Frederick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Religious. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 2 Tanglefoot bags. 2 Alchemist’s fire. 3 Acid flasks. 3 Acid flasks.
Wymar Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Seamstress father left him crippled. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
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