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NPC Generator

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Advanced [show]


Reynard Read, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Mortician. He also has developed a complete distrust of the Barrister profession.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Mortician.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Bonds: Attractive, Job, Poor, Family, Criminal record. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Reynard Read, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long golden hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Flaws: Shy, Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Theodoric Copeland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Lewis Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Tanner and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Guardian, Job. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Lewis Rodney, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a grey poncho over his likewise colored trousers and shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Robert Oakes, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Aquan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Black pearl (900 gp). Carnelian (40 gp). Black star sapphire (900 gp). Peridot (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Leighton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears a robe, a symbol of his god around his neck, and a falchion on his belt. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Mentor. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Odo Leighton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Freshwater pearl (7 gp). Zircon (70 gp).


Social Check DCs

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