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Advanced [show]


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. His brown hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: Born in the east to a Barber, Heward learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Heward Brandon, Male Human Fighter 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears just a tan suit. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Roofer business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Roofer job and began his own company from there.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Job, Nature. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Justin Dalton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. Jade (60 gp). Blue quartz (8 gp). Freshwater pearl (8 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright violet suits and hats. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Henry was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Soapmaker.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Henry Abram, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)7 (-2) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 80 pp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. He has a dull look in his hazel eyes.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To be a Fortune-teller again.

Flaws: Insane. Bonds: Poor, Religious, Mentor, Job. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Theodoric Roscoe, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Druidic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. Moss agate (14 gp).


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

William Warwick, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 17 (+3)7 (-2)
Skills Performance +0, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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