Simon Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely black suit with grey socks and a vest with buckled shoes. His black hair is long and unkept. His blue eyes peer out from beneath his broad black hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Simon's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Cory Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears skinny pants and wears a yellow and pastel robe with the hood down. He has a long silver beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge.
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
Simon Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small desert village. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and retire the richest man in the north
Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. Banded agate (4 gp).
Randal Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a long, black, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Disciplined, Entrepeneur. Bonds: Slave, Attractive, Criminal record, Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Hunter Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a flail on his belt. He has a slight overbite and is overall scrawny. His golden hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
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