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NPC Generator

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Advanced [show]


Gerard Everly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear tan clothing when he does not wear armor, marred by sweets. His chestnut hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his small tan hat.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gerard was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Job, Family. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Gerard Everly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Adelard Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His tied-back hair is blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Laborer and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Disciplined. Flaws: Selfish. Bonds: Mentor, Job, Has a crush. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Adelard Morley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Everburning torch. 2 Antitoxin.


Social Check DCs


Theobald Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He was born into a rich family. He dropped out of school before completing his studies. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and he's in love

Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Theobald Tinley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Painter business at a young age. There was a wharf not far from home where he often wandered off to fish. He became a Painter soon after.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Trym Payton, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 10000 cp. Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Thomas Winchester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a glaive. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic, Insane, Disease. Bonds: Criminal record, Military. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Thomas Winchester, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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