Manfred Browning, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.
History: Manfred was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Shy. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Bertram Sheldon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a violet suit. He is an epitome of beauty. His black hair is cut short. His eyes are brown and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Shy, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
Possessions: 800 gp. Black pearl (800 gp). Red spinel (110 gp). Blue quartz (9 gp). Chrysoprase (40 gp).
Gilbert Lindsay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a black suit. His silver hair, when down, is lengthy. His eyes are green and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Gilbert studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Star ruby (1200 gp). Black opal (1200 gp). Aquamarine (1000 gp).
Arnold Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears professional attire. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Military. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nicholas Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Artistic, Logical. Flaws: Insane, Ugly. Bonds: Adventurer. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!