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NPC Generator

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Advanced [show]


Alexandre Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: Alexandre was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Attractive. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Alexandre Livingstone, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Ernest Beckwith, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Carter profession.

History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Norton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills History +4, Stealth +2
Senses Passive Perception 8
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. Tourmaline (130 gp). Amber (130 gp). Moss agate (11 gp).


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Family, Rich. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Shane Ashley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Average lock. 1 Crowbar.


Social Check DCs


Heward Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports black clothing, slightly heavier than average wear. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. In his 14th year, his parents were killed by a illithids raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Heward Berkeley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)18 (+4) 13 (+1)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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