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Advanced [show]


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is blonde and very short. His thin eyebrows rest above his beady brown eyes.

Personality: He has always had a great fascination with Human culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Racist, Fearful. Bonds: Adventurer, Nature. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Wymar Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. White pearl (80 gp).


Social Check DCs


William Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. His blonde hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: William hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

William Tinley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears just a grey suit, and his gloved hand is found clutching a bastard sword. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small desert village. A freak accident while working with his Unemployed mother left him crippled. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Flaws: Fearful, Disease. Bonds: Attractive, Job, Nature. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Gerard Snowdon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Citrine (20 gp). Deep green spinel (140 gp). Blue quartz (6 gp).


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is portly but not overly obese. His red hair is knotted and matted. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and human compassion

Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Brent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. White pearl (40 gp). Chrysoprase (20 gp). Rhodochrosite (14 gp). 2 Tanglefoot bags. 8 Acid flasks. 2 Holy water.


Social Check DCs


Thomas Reed, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a worn and beaten armor. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he's looking for his big break

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Adventurer, Has a crush. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Reed, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. An abacus with copper, silver and gold markers (100 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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