Roger Bentley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears just a brown suit. His clothes are grease stained in places. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: Born to a Priest, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and to be a priest again
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Tim Appleton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants a kiss
Ideals: Disciplined. Flaws: Ugly, Insane, Selfish. Bonds: Military. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 100 pp.
Trey Holton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large violet jacket. He sports a flattop hair cut. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Bellfounder business at a young age. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 200 gp.
Chad Langley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he is well dressed, constantly wearing a black suit, brown shirt, and black tie. His black hair is greasy and uncared for. His eyes are likewise green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Aldous Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear.
Flaws: Shy, Fearful. Bonds: Mentor, Adventurer. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
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