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NPC Generator

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Advanced [show]


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in tan turtlenecks beneath a brown coat with grey slacks. His white hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 4 years old his parents immigrated from the west. Roger was born on a far western plains where he grew up under the tutelage of his mother, an expert Adventurer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Disease, Mundane. Bonds: Criminal record, Immigrant. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Roger Lincoln, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Hugh Royston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the south. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Attractive, Rich, Immigrant. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Hugh Royston, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Rose (50 gp).


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue cloak. He wears his hair in dreadlocks. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Gomory Chester, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky green painted plate armor. His hair is long and auburn with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Adventurer profession.

History: Born in the west to a Blacksmith, Bertram learned a great deal about his father's area of expertise. He worked as a nervous Blacksmith and found it very stressful. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Bertram Hadleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Randal Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Mentor. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Paxton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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