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NPC Generator

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Advanced [show]


Drogo Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears bulky brown painted plate armor, marred by sweets. He has wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He hates giants. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of giants

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record, Slave. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Drogo Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His golden hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Disciplined, Fighting. Flaws: Ugly, Addict, Antagonistic. Occupation: Navigator

Voice: American accent

Attributes [hide]

Anselm Hampton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)7 (-2) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Chad Alston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, grey shirt, and black tie. His brown hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Engraver, who enjoyed hunting, Chad was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Nature, Rich. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Chad Alston, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Langston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. His eyes are green and catlike.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: Regain custody of his son; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Langston, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Bullseye lantern.


Social Check DCs


John Gyula, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a white and red robe with the hood down. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Artistic, Impeccable. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

John Gyula, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Gold and topaz bottle stopper cork (1000 gp). A delicate silver chain set with a tourmaline (50 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item.


Social Check DCs

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