Lance Kendal, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He keeps his silver hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Religious. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp. 1 Masterwork studded leather. 1 Breastplate.
Anthony Beitz, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. His hair is always cut to a buzz. This violet eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tailor.
Motivation: Retire the richest man in the south; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Bonds: Attractive, Family, Religious, Job. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Raymond Lincoln, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, violet cloak. He has done his best to style his brown hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Shipwright in town.
History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Adventurer. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 11000 cp.
Adelard Dryden, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. His brown eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He is afraid of women and trembles around them
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he's repulsed by the pc
Flaws: Antagonistic, Shy, Disease, Mundane. Bonds: Immigrant. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Azurite (12 gp). Chrysoprase (60 gp).
Dustin Morley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey costume with the symbols of his god on his torso. He is tall, broad shouldered and powerfully built. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant, Nature. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Moonstone (20 gp).
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