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Advanced [show]


Gunter Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His hair is white, silky, and of moderate length. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on men, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He has a crush on the local Fletcher; and he would like to get married and retire

Bonds: Immigrant, Attractive, Job, Has a crush, Religious. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Gunter Kirby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)15 (+2) 18 (+4)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Aquamarine (1100 gp). Zircon (40 gp).


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Disciplined. Flaws: Disease, Greedy. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Cornish, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Eye agate (4 gp). Aquamarine (700 gp). Black pearl (700 gp).


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a top hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Sydney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Drogo Rowley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Athletic, Opinionated. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Painter

Voice: French accent

Attributes [hide]

Drogo Rowley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white small hat and white clothes. His auburn hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: Adelard was born the youngest of three triplets. One day when Adelard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Adelard was heart-stricken from the event, and his father started working long hours to provde for them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Adelard Pickering, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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