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NPC Generator

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Advanced [show]


Geoffrey York, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. His auburn hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Interpreter business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Geoffrey York, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 100 gp.


Social Check DCs


John Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light white in addition to tight pants. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Bonds: Immigrant, Adventurer, Criminal record, Debt. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

John Hayley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Black pearl (900 gp). Azurite (16 gp). 1 Everburning torch.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is dressed in a clean black cloak covering his clean studded leather. He has styled his auburn hair well, parting it to the right. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: Everard hails from a village terrorized by gnolls. A freak accident while working with his Slave Trader mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is greedy; and his religion dominates his actions

Flaws: Antagonistic, Disease. Bonds: Rich, Religious, Enemies. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Everard Beckwith, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 19 (+4)10 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 24000 cp.


Social Check DCs


Reynard Read, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Reynard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Ideals: Disciplined. Bonds: Rich, Job, Adventurer. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Read, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp. 1 Breastplate.


Social Check DCs


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theobald's homeland. Theobald decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Theobald Nash, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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