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NPC Generator

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Advanced [show]


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. He wears his brown hair down. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Map Maker business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Disease, Fearful. Bonds: Poor, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Roger Middleton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Giant, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a Stetson hat to cover his moderate length chestnut hair. His brown eyes are slightly larger than normal.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Insane. Bonds: Enemies, Adventurer, Rich. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Shane Windsor, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Gerald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Shy, Insane. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Gerald Hayhurst, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Rhodochrosite (8 gp). Onyx (70 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Heward Payton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear black tank tops with brown pants and is in decent physical shape. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: Heward was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: To be a Shepherd again; and wants to have a good time and be beloved

Ideals: Passionate, Optimist. Flaws: Racist. Bonds: Religious, Job. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Payton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden pearl (80 gp). Chrysoberyl (80 gp). Peridot (60 gp).


Social Check DCs


Solomon Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin blue vertical stripes and red pants, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast desert. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Solomon Carlisle, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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