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NPC Generator

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Advanced [show]


Roland Colton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants revenge against goblins

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Roland Colton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roger Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Roger managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Criminal record, Rich. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Roger Wheatley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: Guy was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Attractive, Family, Criminal record. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Guy Acton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 17 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Mori, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his spear ready. His white hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Fighting, Impeccable. Bonds: Rich, Criminal record, Family. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Trey Mori, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He keeps his auburn hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is content

Ideals: Optimist. Flaws: Ugly, Disease, Shy, Mundane. Bonds: Rich. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Alex Addington, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 cp.


Social Check DCs

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