Bernard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan tunic with brown highlights, and long green pants that bunch up around his shoes, he is not a threatening figure. His head has been shaved. His eyes are brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Glassblower, Bernard learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Glassblower for hire.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
John Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He keeps his golden hair in a pixie cut. His eyes are a pleasant green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Barrister, his father struggled to pay the bills. He worked as a nervous Knight and found it very stressful. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: A deep hatred of brigands; and to be a barrister again
Flaws: Depressed. Bonds: Attractive, Military, Poor, Job, Enemies. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Freshwater pearl (9 gp). Freshwater pearl (9 gp). White pearl (60 gp).
William Wakefield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, violet shirt, and brown tie. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.
History: William was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Cook.
Motivation: To be a Sellsword again.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Solomon Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His brown hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.
History: Solomon was born with his mother's beautiful face. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Glassblower.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Attractive, Adventurer, Military, Job. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Red-brown spinel (140 gp). Black pearl (700 gp). Carnelian (30 gp).
Guy Roscoe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His violet eyes dart from person to person.
Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.
History: He is a Yochlol in disguise. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Emerald (700 gp). Citrine (30 gp). Citrine (30 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.
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