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Advanced [show]


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Insomniac, Fearful. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Rolf York, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and a deep hatred of giants

Flaws: Addict, Impulsive. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Rolf York, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Blakeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Charles was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Persistence. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Charles Blakeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trym Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is black and very short. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Miller, Trym learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Trym Hadleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. Aquamarine (600 gp). 1 Backpack. 1 Healer’s kit. 1 Backpack.


Social Check DCs


Clerebold Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Criminal record. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Clerebold Melancon, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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