Geoffrey Ridley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Geoffrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a crush on the local Spice Merchant; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 20000 cp.
Roland Westcott, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, black, dusty cloak. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Scribe, his mother struggled to pay the bills. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and balancing his hectic life and new dyer responsibilities is difficult
Flaws: Secretive. Bonds: Job, Poor, Criminal record. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Geoffrey Altham, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Depressed. Bonds: Immigrant, Adventurer, Job. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Zircon (30 gp). Jet (160 gp). 1 Silver holy symbol. 1 Hourglass. 1 Silk rope.
Justin Clayton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.
Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Alex Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. He carries a battered ceremonial dagger and tarnished sai as well. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: Born to a Guard, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Poor, Job. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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