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NPC Generator

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Advanced [show]


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Eastaughffe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Sardonyx (50 gp). Golden yellow topaz (700 gp). Peridot (50 gp).


Social Check DCs


Gilbert Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He keeps his white hair in a pixie cut. His gray eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Religious, Enemies. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Gilbert Kinsley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Tindall, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)16 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 sp. Freshwater pearl (9 gp). Brown-green garnet (110 gp). Sardonyx (20 gp).


Social Check DCs


Simon Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a white scarf. His hair is brown, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast forest. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Sage.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Bonds: Attractive, Rich, Job, Nature, Family. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Simon Kitchur, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Adelard Norton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Blue quartz (16 gp). Chrysoprase (70 gp). Moonstone (70 gp). 1 Small steel mirror. 1 Crowbar.


Social Check DCs

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