Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not trust anyone and sleeps with one eye open.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and to be a performer again
Flaws: Ugly, Insomniac. Bonds: Criminal record, Poor, Job, Military. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 5000 cp. 1 Minor magic item.
Trym Tenley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast forest. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Drogo Leighton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: Drogo hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and he is wracked by social anxiety
Flaws: Hedonist, Fearful. Bonds: Attractive, Enemies. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Silver comb with moonstones (800 gp).
Hugh Morton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears violet painted combat armor at almost all times. His hair is long and auburn with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Infernal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp.
Diggory Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Sage for hire.
Motivation: Expand his business; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Violet garnet (600 gp). Red garnet (150 gp). Jasper (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
