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NPC Generator

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Advanced [show]


Alex Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His feathered hat is riddled with cuts and holes. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and a deep hatred of giants

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Alex Crawford, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Old masterpiece painting (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Appleton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.

History: Gilbert was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Bonds: Attractive, Nature, Adventurer, Criminal record, Job, In love. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Gilbert Appleton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)18 (+4) 10 (+0)14 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. 4 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Aldous Branson, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has done his best to style his golden hair to look like a famous performer. He has brown eyes and a blue hat with a tan feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Branson, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries a battered hammer and tarnished monstrous two handed axe as well. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Morton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Northcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Percival Northcott, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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