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NPC Generator

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Adelard Abram, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. His eyes are hazel.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Succubi in disguise. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Adelard Abram, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Gunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Nature, Family. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Gunter Rutherford, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Hematite (6 gp). Deep blue spinel (600 gp). Jet (160 gp).


Social Check DCs


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered flail and tarnished mace as well. His chestnut hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Theodoric Blankley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)6 (-2) 10 (+0)18 (+4)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 6000 sp. Banded agate (10 gp). Red-brown spinel (60 gp). Red garnet (60 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Professionalism, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Peter Cooper, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Gnome, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue quartz (15 gp). Blue quartz (15 gp). Carnelian (80 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Mayor job and began his own company from there.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Miles Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 7 (-2)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 8
Languages Common, Infernal, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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