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Advanced [show]


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with top hat. His tied-back hair is auburn. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Rich. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Kody Windsor, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)16 (+3) 10 (+0)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. Jet (120 gp). Eye agate (7 gp). Red garnet (120 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Buckler.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane. Bonds: Rich, Slave, Religious. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Gerald Badger, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Barclay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with broad hat. He is tall, broad shouldered and powerfully built. His black hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac, Selfish, Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Diggory Barclay, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (13 gp). Iolite (70 gp).


Social Check DCs


Roger Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His blonde hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bellfounder mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Joker, Logical. Flaws: Insomniac, Racist, Disease. Bonds: Religious. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Roger Cumberbatch, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Stealth +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He has golden hair. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Justin has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and obtaining odd cultural human artifacts is his passion

Flaws: Greedy, Disease. Bonds: Attractive, Adventurer, Military, Family. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Justin Merton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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