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Advanced [show]


Manfred Fulton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He has a long brown beard with little hanging trinkets. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Doctor, but he got bored and became a Spice Merchant. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Manfred Fulton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black pearl (900 gp). Hematite (16 gp). Deep blue spinel (900 gp).


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He wears a colorful flower in his brown hair. His brown eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lycanthrope in disguise. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Trym Marleigh, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Lapis lazuli (16 gp). Amethyst (110 gp).


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Soapmaker uniform. He is muscular with a powerful set of arms. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west to a Soapmaker, Jocelyn learned a great deal about his mother's area of expertise. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Ugly, Emotional. Bonds: Job, Enemies, Adventurer. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 20 pp.


Social Check DCs


Hubert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with red stripes complete with hood, and he perpetually has his monstrous two handed axe ready. He keeps his chestnut hair in a flapper bob. His eyes are green and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Hubert was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Hubert Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: In love, Military. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Nicholas Shirley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Holy water. 6 Acid flasks.


Social Check DCs

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