Peter Weston, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His white hair is heavily combed to the right. His eyes are likewise green.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Bonds: Attractive, Poor, Slave. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Chalcedony (20 gp). Chalcedony (20 gp). Hematite (9 gp).
Kyle Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of the four houses of cards on his torso, and he perpetually has his morningstar ready. His chestnut hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp.
Theobald Barney, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black deerstalker hat and black clothes. He wears a colorful flower in his chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He takes great joy in being the best Gardener in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to get laid; and he wants to meet his childhood hero
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Richard Rayden, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with yellow pants. He is portly but not overly obese. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 4 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Percival Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright silver hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Percival was raised in a hard working conservative environment. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Passionate, Logical. Flaws: Insomniac. Bonds: Military, Job. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!