Randal Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.
Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 6 years.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and to be a actor again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1000 sp.
Nicholas Marston, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His red hair is braided into rings. His amber eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Performer profession.
History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Laborer job and began his own company from there.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. Jasper (50 gp). Deep blue spinel (300 gp). Pink pearl (60 gp). 1 Masterwork Common Melee.
Arnold Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. His long brown hair is drawn into a two foot long braid. His eyes are likewise gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Rich, Job. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Reynard Clayton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Carter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Carter like his father before him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Religious. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 40000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hugh Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin grey vertical stripes and brown pants, and carries longbows. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Locksmith. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 8000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
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