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Advanced [show]


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: He got into the Seamstress business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Has a crush, Job. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Lance Lancaster, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Alexandrite (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Heward Byron, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Addict, Ugly. Bonds: Religious. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Heward Byron, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He has a slight overbite and is overall scrawny. His hair is brown, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by drow. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Cynical. Bonds: Attractive, Enemies, Criminal record. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Bernard Addington, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, wearing white shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Flaws: Insane, Emotional, Fearful. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Odo Benson, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing music.

History: Hunter was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Military. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Hunter Graham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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