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NPC Generator

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Advanced [show]


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his blue robe and has his kukri always slung over his shoulder. His hair is always cut to a buzz. He has violet eyes and a blue hat with a green feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Gerard studied abroad. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and to be a server again

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Abram, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Marley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and grey robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Hedonist, Insomniac. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Marley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)7 (-2) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Chalcedony (60 gp). Coral (80 gp). 1 Healer’s kit. 1 Good lock.


Social Check DCs


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely grey suit with yellow socks and a vest with buckled shoes. His hair is auburn and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Criminal record, Job. Occupation: Miller

Voice: Stutters

Attributes [hide]

Gilbert Bradly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Hunter Paxton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports violet clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast forest. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Hunter Paxton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length golden hair. This gray eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Deep Scion in disguise. His family was turned out during the war. He and his family wandered south to less war torn lands. He struck the Performer job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist. Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Performer

Voice: Raspy

Attributes [hide]

Drogo Shirley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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