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NPC Generator

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Advanced [show]


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a white top hat and white clothes. He is portly but not overly obese. He wears his black hair down. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. Bernard was born on a far western mountains where he grew up under the tutelage of his father, an expert Healer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Bernard Gresham, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Rhodochrosite (13 gp). Amethyst (50 gp).


Social Check DCs


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear violet clothing when he does not wear armor. He has a auburn handlebar mustache and slicked back auburn hair. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Artistic, Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Adventurer. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Simon Harrington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp. Malachite (14 gp).


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly whips and scimitars. His auburn hair is thinning but still full. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Patrick Tewksbury, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Freshwater pearl (16 gp). Chrysoprase (40 gp). Aquamarine (500 gp).


Social Check DCs


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is slicked back into a classic pompadour. He is baby faced.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has worked as a Hunter like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Hornsby, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Eye agate (8 gp).


Social Check DCs


Chad Barclay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is blonde. This green eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Spy, who enjoyed hunting, Chad was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Insomniac, PTSD. Bonds: Attractive, Religious, Nature. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Chad Barclay, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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