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NPC Generator

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Aldous Appleton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he desires power and/or immortality

Flaws: Insane. Bonds: Rich, Mentor, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Aldous Appleton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his longsword. His clothes are grease stained in places. His blonde hair is knotted and matted. His hazel eyes peer out from beneath his top black hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: He was born in the east, but his parents moved at a very young age to the north. Don was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mayor. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Beitz, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries a battered sickle and tarnished longbow as well. His hair is short and silver. His brown eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Fighting, Justice, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Ernest Stratford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Lancaster, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 8 (-1)18 (+4)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Blyth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears rags and sports a simple walking cane, marred by sweets. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his top blue hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Glassblower in town.

History: Tim was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, In love. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Tim Blyth, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Cloth of gold vestments (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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