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NPC Generator

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Advanced [show]


Percival Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His red hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Joker, Persistence. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Percival Bentham, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Druidic, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is red and very short. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Mundane, Insane, Secretive. Bonds: Criminal record. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Garrick, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (30 gp). Moss agate (7 gp). Rock crystal (30 gp). 1 Superior lock.


Social Check DCs


Hubert Brady, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. He has done his best to style his silver hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Hubert Brady, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. Blue star sapphire (800 gp). 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Hunter Barton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears many layers of old clothing at all times. He has dyed his greying white hair a little too much giving a sharp white color. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record, In love. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Barton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Climber’s kit. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Manfred Carlisle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His relatives are trying to arrange a marriage; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Justice. Bonds: Criminal record, Immigrant, Debt, Family. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Manfred Carlisle, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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