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NPC Generator

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Advanced [show]


Hugh Sherwood, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his red hair down. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. He has had some formal singing training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Addict, Depressed. Bonds: Military, Mentor. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Hugh Sherwood, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Undercommon, Orc
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp. Hematite (7 gp). Peridot (40 gp). 1 Half-Plate.


Social Check DCs


Patrick Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan costume with the symbols of magic on his torso. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Patrick Hamilton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Coombs, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 8 (-1)7 (-2)
Skills Medicine +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His moppish chestnut hair is in a traditional bowl cut. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Weaver father left him crippled. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Flaws: Hedonist, Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Reynard Windsor, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (800 gp). Violet garnet (800 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean red cloak covering his clean studded leather, and a wedding ring on his left hand. His blonde hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and wishes to resurrect an old love

Flaws: Ugly, Disease, Antagonistic. Bonds: In love, Has a crush. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Hunter Nash, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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